Renato Carvalho, our research support officer for the Institute of Digital Games went to Cologne, Germany, last week to represent the University of Malta and share all the work and research that is going on at the Institute at GamesCom 2022.
Gamescom is one of the biggest conventions of video game in the world, this year it hosted 250,000 visitors from all over the world, 1,100 exhibitors from 53 different countries and had over 130,000,000 online views on its live show program.
The Institute of Digital Games booth was at the GamingMalta foundation stand, where multiple partners from the academic world and the industry were able to exhibit their work towards the future of the video gaming world in Malta.
Besides the networking between all countries and players from the industry, Gamescom is also famous for the big game reveals! This year the stars of the event were:
The Institute of Digital Games is the center for research and education in game design, game analysis, and game technology at the University of Malta.
Our work is at the forefront of innovative games research. We explore games and play, uncovering new playful and generative possibilities in game design and technology. We delve into everything games can teach us about ourselves.
Our multidisciplinary academic team spans computer science, literature, game design, philosophy, media studies, and social sciences.
Learn more about our M.Sc. in Digital Games.
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