Isabelle Kniestedt, now a second-year student in the game analysis track at the Institute of Digital Games, recently published an online version of the game she created as part of our prototyping course.
In just one week she developed 'Another Day', a short and personal game that was born out of the events that took place in her family last year. On the game's website she is careful in not saying too much about the game, instead suggesting playing it before reading more about it.
With this in mind, we are happy to follow her suggestion and go give 'Another Day' a spin: http://anotherday.dandyus.com